Gates of Morr
Dice-based, turn-based, web-based,
overall based F2P roguelike RPG
Build a unique character while adventuring through a mysterious medieval fantasy world filled with modern tech. Be creative to survive as long as possible and uncover mysteries of the Gates of Morr.
TTRPG combat system
Designed for homebrew TTRPGs, the combat system uses dice from d4 to d12 to determine the character class. For example, Knight(d4) items may trigger on the die roll of 1 making their effect frequent for d4 character, while being sub-optimal for classes that use greater dice.
Minimalistic, to be scaled fast
The game uses very simple art style and development method to make it easy to add new content. The goal is to expand the game regularly and over time have a truly large variety of items, bosses and map events that would not repeat during subsequent runs.
ARPG progression.
Inspired by POE and Dicey Dungeon, the game will combine roguelike element with an ARPG progression. Character will be built over an extended period of time, utilizing items as skill containers, and modifiable sources of stats, along side a large skill tree.
Join us
Early development demo is available for play testing via Discord. Join the community to follow weekly updates, share your thoughts, and be the first to access to the full game.
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